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Advanced [show]


Trym Spalding, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting violet shirt and pants. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Gardener.

Motivation: He has a rivalry with the Church that dominates his actions; and marry his brother to traveling adventurers

Ideals: Opinionated, Artistic. Bonds: Job, Family, Religious. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Trym Spalding, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Gunter Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright blonde hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Fletcher, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Poor, Military, Religious. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Gunter Cotton, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy violet suit and is in decent physical shape. His long golden hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. He became a Stableman soon after.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Job. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Arnold Sheldon, Male Human Wizard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerald Royston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Scribe. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Gerald Royston, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Rose (60 gp). Azurite (13 gp). Deep blue spinel (1400 gp).


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears just a grey suit. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: When he was but 5 years old his parents immigrated from the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: To be a Beggar again; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Artistic. Flaws: PTSD. Bonds: Rich, Job, Immigrant. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Clerebold Eastoft, Male Human Adept 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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