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NPC Generator

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Advanced [show]


Diggory Clapham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his yellow robe and has his warhammer always slung over his shoulder. His chestnut hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Bonds: Poor, Job, Attractive, Military. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Diggory Clapham, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2400 sp.


Social Check DCs


Bertram Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Locksmith, who enjoyed hunting, Bertram was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has achieved small success as a Ruler.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Athletic, Philantrophist, Gifted. Bonds: Nature, Job, Debt. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Bertram Sheldon, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Rolf Marley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a hunchback. He has no hair. His eyes are a pleasant blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a crush on the local Glassblower; and wants his loneliness to end

Ideals: Persistence, Justice. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Rolf Marley, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 5000 cp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Everard Rayden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a green cloak and cross-gartered tan stockings. His whole body is exceptionally muscular. His black hair is still thick. His blue eyes peer out from beneath his feathered green hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. Everard was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Ruler. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Immigrant, In love, Religious, Mentor. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Everard Rayden, Male Human Sorcerer 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 11 (+0)14 (+2)
Skills Arcana +7, Nature +7
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: Zircon (70 gp). Moss agate (13 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting grey shirt and pants, he is not a threatening figure. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Sellsword in town.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Rich, In love, Family. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

John Gracey, Male Human Adept 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Arcana +6, Performance +1
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 20000 cp.


Social Check DCs

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