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NPC Generator

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Advanced [show]


Patrick Browning, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is wearing colorful clothing, dressed as a Weaver. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Patrick was born with his father's beautiful face. A gifted student he started as a Miner, but he got bored and became a Weaver. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Browning, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his black hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bricklayer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and to settle down with his crush

Bonds: Attractive, Job, Military, Immigrant, Has a crush. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Chester, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting black shirt and pants. His black hair is long and unkept. His brown eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Theobald studied abroad. After coming to the age of reason, Theobald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly, Racist. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Theobald Marley, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Raymond Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his scythe. He has a small bristly mustache and wavy white hair. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He was granted psionic powers by his dying sister.

Motivation: Retire the richest man in the south; and to share knowledge with the world

Ideals: Philantrophist, Gifted, Entrepeneur, Logical. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Raymond Garrick, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a pastel collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and wishes to resurrect an old love

Ideals: Fighting. Bonds: Attractive, Enemies, In love, Family. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Bradshaw, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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