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NPC Generator

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Advanced [show]


William Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light white in addition to tight pants. His white hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Healer, who enjoyed hunting, William was taken on many hunting expeditions. In his 12th year, his parents were killed by a orcs raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Athletic, Entrepeneur. Bonds: Enemies, Nature, Job, Has a crush. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

William Holton, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Hematite (16 gp).


Social Check DCs


Tim Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting black shirt and pants. His hair is black and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to end his boredom

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Tim Colby, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Black pearl (1600 gp). Golden yellow topaz (1600 gp). Obsidian (13 gp).


Social Check DCs


Cory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Poor, Family. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Cory Willoughby, Male Human Monk 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His red hair is thinning but still full. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly, Addict, Impulsive. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Randal Dudley, Male Human Cleric 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1000 sp. Carved bone or ivory statuette (10 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bernard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: He was born in a small plains village. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Opinionated, Professionalism, Optimist. Bonds: Nature, Family. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Bernard Heiser, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 7 (-2)10 (+0)
Skills Performance +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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