Diggory Northcott, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy black hair. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6
Possessions: 1300 gp. Carnelian (80 gp). Aquamarine (800 gp).
Geoffrey Law, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His silver hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Geoffrey was born on a far southern desert where he grew up under the tutelage of his father, an expert Junk Dealer. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Professionalism. Bonds: Adventurer, Enemies, Rich, Immigrant. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Rhodochrosite (15 gp). Rich purple corundum (1200 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Chad Home, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his whip. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy. His eyes are likewise green.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Rich. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp.
Adam Leighton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy violet suit. His white hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a violet hat with a brown feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was born in a small island village. He was an apprentice working in his mother's forge. He struck the Bellfounder job and began his own company from there.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Persistence. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
Possessions: 600 gp.
Henry Myerscough, Male Human [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He sports a long white beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east, but his parents moved at a very young age to the south. Henry was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bellfounder. Days after completing his studies, news broke out that his hometown was attacked by brigands. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Enemies, Immigrant. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 60 pp. Chrysoberyl (40 gp).
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