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Advanced [show]


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Painter business at a young age. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Painter.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Flaws: Addict, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Patrick Windsor, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Giant, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Adam Kenley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. He has styled his white hair well, parting it to the right. His eyes are green and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker, Artistic, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Adam Kenley, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Shane Springfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. He sports a long blonde beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Shane Springfield, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Aquamarine (1100 gp). Zircon (30 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Charles Beverly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is long and unkept. His eyes are hazel and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Charles was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his writing dream.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Charles Beverly, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +0, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his hammer. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Flaws: Insane, Mundane. Bonds: Religious, In love. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Heward Mitchell, Male Human Druid 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 20000 cp. Eye agate (5 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Rock crystal (80 gp). 1 Banded mail. 1 Half-Plate. 1 Full Plate. 1 Breastplate.


Social Check DCs

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