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Advanced [show]


Heward Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic, Justice. Flaws: Shy. Bonds: Attractive, Family. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Cholmondeley, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 10 (+0)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 pp.


Social Check DCs


Trey Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Healer does. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trey was raised in a hard working conservative environment. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk.

Bonds: Job, Immigrant, Family, Has a crush, Adventurer. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Trey Allerton, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gerald Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His black hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Farmer profession.

History: Gerald was raised in a hard working conservative environment. He worked as a nervous Adventurer and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Gerald Altham, Male Human Cleric 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is chestnut and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He was granted necromantic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Middleton, Male Human Aristocrat 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 10 (+0)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Guy Norton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Guy was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Guardian, Job, Rich. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Guy Norton, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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