William Harrington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light steel shield.
Chad Tenley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black coat over a blue low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.
History: Chad was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: He has a crush on the local Guard; and he would like to get married and retire
Ideals: Persistence. Flaws: Addict. Bonds: Poor, Has a crush, Nature. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Kyle Mori, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: Wants his loneliness to end; and to end his boredom
Flaws: Mundane. Bonds: Attractive, Slave, Rich, Has a crush. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp.
Geoffrey Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. He has a black handlebar mustache and slicked back black hair. His eyes are blue.
Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.
History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: Wishes to resurrect an old love; and wants to raise his children well
Flaws: Antagonistic. Bonds: Attractive, Military, Family, In love. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 900 gp. Moss agate (4 gp). Bloodstone (50 gp).
Robert Middleton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, grey, dusty cloak. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the east, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to reunite with his old friends
Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40000 sp.
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Their contribution stands as a beacon of hope for all adventurers!