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NPC Generator

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Advanced [show]


Aldous Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His brown hair and beard is wavy and long. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Marlee, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)7 (-2) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wymar Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. As long as the job gets done he does not care how it got done.

History: Wymar was raised in a hard working conservative environment. A gifted student he started as a Servant, but he got bored and became a Map Maker. He has worked as a Map Maker like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Artistic, Professionalism. Bonds: Slave, Attractive, Job. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Wymar Rodney, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp.


Social Check DCs


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears baggy tan pantaloons and a white scarf. His moppish brown hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the west. Arnold was born on a far eastern island where he grew up under the tutelage of his father, an expert Sailor. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Arnold Kent, Male Human Barbarian 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Coral (80 gp).


Social Check DCs


Nicholas Washington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He is portly but not overly obese. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Joker, Gifted. Bonds: Rich, Religious, Enemies. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Nicholas Washington, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Adam Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky green painted plate armor. His long chestnut hair reaches down to his waist. His hazel unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence, Gifted, Artistic. Flaws: Disease. Bonds: Slave. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Adam Stratford, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills History +6, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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