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Advanced [show]


Norman Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his greatsword. His auburn hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful necromancer made him what he is. He worked as a nervous Mortician and found it very stressful. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Sensitive. Bonds: Mentor, Job. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Norman Cumberbatch, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Roger Breeden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy black suit. He wears a colorful flower in his white hair. His brown eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Carpenter. He is a logical person and will generally grow upset if things defy logic and science.

History: Roger was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Logical. Bonds: Attractive, Job, Military, Enemies, Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Roger Breeden, Male Human Wizard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Moreno, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He wears his hair in dreadlocks. He has brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich western family. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Moreno, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Smoky quartz (70 gp).


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with violet socks and a vest with buckled shoes. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Ernest Windsor, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 13000 cp. Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).


Social Check DCs


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear yellow clothing when he does not wear armor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist, Persistence. Bonds: Rich, Enemies, Nature, Religious. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Simon Wedgwood, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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