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Lewis Conway, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Further expansion of business.

Flaws: Depressed, Insane. Bonds: Attractive, Job, Poor. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Lewis Conway, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)15 (+2) 16 (+3)15 (+2)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2

Possessions: 500 gp. Malachite (7 gp). Banded agate (7 gp). Jasper (70 gp).


Social Check DCs


Ernest Easton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports brown clothing, slightly heavier than average wear. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Ernest took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.

Motivation: He is greedy.

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Ernest Easton, Male Human Cleric 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp. Silver pearl (60 gp). Rhodochrosite (5 gp). Chrysoprase (70 gp). Deep blue spinel (1100 gp).


Social Check DCs


Godfrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Butcher in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Rich. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Kitchur, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Dean Easton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His golden hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Mortician, Dean learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Dean Easton, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 15 (+2)5 (-3)
Skills Religion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a blue coat over a black low-cut shirt, and a small hat upon his head. His clothes are grease stained in places. With bright silver hair and a scraggly beard. He has green eyes and a blue hat with a black feather.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born at the edge of vast forest. Odo was born on a far northern forest where he grew up under the tutelage of his mother, an expert Barrister. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Fighting. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Barrister

Voice: American accent

Attributes [hide]

Odo Darlington, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Athletics +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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