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NPC Generator

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Advanced [show]


Geoffrey Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has no hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined. Flaws: Ugly, PTSD. Bonds: Military, Nature. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Wallace, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his golden hair up in a very large beehive style do. He has blue eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Rolf hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Guard.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Persistence. Bonds: Enemies, Job, Slave. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Beckwith, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 42000 sp.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He has done his best to style his red hair to look like a famous performer. His green eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up longbow and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new interpreter responsibilities is difficult

Bonds: Attractive, Job, Nature, Guardian, Family. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Merton, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Presley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Carter uniform. His red hair is kept up in a ponytail inside a small hat. This brown eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 3 years old his parents immigrated from the west. He worked as a nervous Carter and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Flaws: Mundane, Depressed. Bonds: Job, Military, Immigrant. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Presley, Male Human Barbarian 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Simon Weld, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Baker, Simon learned a great deal about his father's area of expertise. He worked as a nervous Baker and found it very stressful. He has worked as a Baker like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Gifted. Bonds: Job, Religious. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Simon Weld, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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