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NPC Generator

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Advanced [show]


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Bertram Middleton, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 16 (+3)15 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Superior lock. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Diggory Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries longswords. He wears his auburn hair up. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of drow once and for all.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of drow; and sabotage a competitor

Ideals: Fighting, Optimist. Bonds: Enemies, Military, Job. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Diggory Lindsey, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Azurite (5 gp). Alexandrite (600 gp).


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west, but his parents moved at a very young age to the east. Theobald was born on a far western mountains where he grew up under the tutelage of his mother, an expert Ploughman. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Depressed, Fearful. Bonds: Immigrant. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Theobald Branson, Male Human Warlock 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Bonds: Attractive, Poor, Family. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Snowdon, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heward Home, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is matted, messy, and big. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. Heward was born on a far western desert where he grew up under the tutelage of his mother, an expert Merchant. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Nature, Job, Military, Immigrant. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Heward Home, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Rose (50 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs

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