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NPC Generator

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Advanced [show]


Percival Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears bulky white painted plate armor. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and to be a laborer again

Ideals: Impeccable, Logical, Artistic. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Percival Birkenhead, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His brown hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Gerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Extrovert, Gifted, Logical. Flaws: Impulsive. Bonds: Rich. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Barclay, Male Human Barbarian 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 6 (-2)12 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 8
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Pink pearl (90 gp). 1 Minor magic item.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears yellow trousers with red and grey striped suspenders. He wears various colorful collared shirts. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Passionate. Flaws: Racist. Bonds: Rich, Job, Religious. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Denholm, Male Human Ranger 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. White pearl (140 gp). Black star sapphire (1200 gp). Freshwater pearl (16 gp).


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is physically well-built. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Junk Dealer again; and he is unsatisfied with his job

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Actor

Voice: American accent

Attributes [hide]

Gilbert Richie, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3100 sp. 2 Tanglefoot bags. 2 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Simon Byron, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His tied-back hair is auburn. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Professionalism, Impeccable. Flaws: Mundane, Disease. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Byron, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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