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Advanced [show]


Lewis Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and brown with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His eyes are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: To be a Spice Merchant again; and further expansion of business

Flaws: Insomniac, Ugly. Bonds: Family, Slave, Job. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Lewis Lindsay, Male Human Ranger 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Arcana +4, Medicine +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Rock crystal (60 gp). Chalcedony (60 gp).


Social Check DCs


Cory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His silver hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Cory was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Gifted. Bonds: Job, Family, Immigrant. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Cory Beckwith, Male Human Druid 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. Iolite (50 gp). Golden yellow topaz (1300 gp). Blue quartz (9 gp). Tourmaline (110 gp).


Social Check DCs


Aldous Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has a very tight haircut. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Doctor.

Motivation: Many brigands want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Religious, Job, Enemies. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Aldous Wallace, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 16 (+3)6 (-2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Manfred Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Manfred was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Justice. Flaws: Shy. Bonds: Attractive. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Manfred Halsey, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)15 (+2) 13 (+1)4 (-3)
Skills Intimidation +0, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 8000 sp.


Social Check DCs


Simon Breeden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large black jacket. He keeps his blonde hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and doesn't want to be a cook and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Simon Breeden, Male Human Barbarian 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 2000 sp. Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs

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