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Advanced [show]


Balimaar Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long auburn hair is drawn into a two foot long braid. He has gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Cromwell, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Rock crystal (20 gp). Golden yellow topaz (1100 gp). Amber (40 gp). Lapis lazuli (16 gp). Banded agate (16 gp).


Social Check DCs


Chad Weld, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Chad hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Chad Weld, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. Jet (60 gp). 2 Antitoxin. 3 Smokesticks.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Anselm Beckwith, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alex Conway, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His red hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a mountains tribe. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Attractive, Rich, Job, Nature. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Alex Conway, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Solid gold idol (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs


Manfred Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy silver beard and wild silver hair. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Manfred was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Flaws: Insomniac, Addict, Racist. Bonds: Family, Rich. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Manfred Wordsworth, Male Human Aristocrat 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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