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NPC Generator

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Advanced [show]


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large red jacket, he is not a threatening figure. He has blonde hair. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Hadleigh, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Black pearl (1100 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Aldous Gresham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his trident and is in decent physical shape. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Aldous Gresham, Male Human Monk 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 6 (-2)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears rags and sports a simple walking cane. He sports a long silver beard, and similarly colored long hair. He has brown eyes and a pastel hat with a black feather.

Personality: Eccentric and domineering, Hunter will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Gifted. Bonds: Poor, Nature, Attractive. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Blythe, Male Human Adept 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Reynard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white shirt with thin black vertical stripes and grey pants. He is tall, broad shouldered and powerfully built. His silver hair, when down, is lengthy. His violet eyes peer out from beneath his feathered white hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Flaws: Racist, Impulsive. Bonds: Adventurer, Job, Has a crush. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Reynard Marleigh, Male Human Adept 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30000 cp. Eye agate (16 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Fiery yellow corundum (1200 gp).


Social Check DCs


Patrick Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he feels threatened by others

Ideals: Athletic, Impeccable. Flaws: Ugly, Fearful, Mundane. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Clapham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 18 (+4)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 cp. Golden yellow topaz (500 gp). Tourmaline (50 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs

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