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NPC Generator

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Advanced [show]


Adelard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a large grey jacket. He has a hunchback. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and human compassion

Flaws: Ugly, Shy, Selfish, Racist, Mundane. Bonds: Immigrant. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Adelard Wentworth, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a broad hat upon his head. His tied-back hair is white. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast plains. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Hedonist. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Balimaar Oakes, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Charles Burton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, green shirt, and black tie. His skin is fair and his fingers are delicate and long. His tied-back hair is blonde. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sellsword mother left him crippled. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Charles Burton, Male Human Monk 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)7 (-2) 16 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Breeden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Junk Dealer. His brown hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To be a Animal Trainer again.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Breeden, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich eastern family. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and to unite with his brother

Flaws: Ugly, Shy. Bonds: Adventurer, Family, Rich. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Gracey, Male Human Paladin 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Zircon (60 gp). Blue quartz (8 gp). Brown-green garnet (50 gp). Smoky quartz (60 gp). Deep blue spinel (1300 gp).


Social Check DCs

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