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NPC Generator

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Advanced [show]


Reynard Clifton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of clubs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a long blonde beard with little hanging trinkets. He has green eyes and a brown hat with a black feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Sculptor business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist, Joker. Flaws: Racist. Bonds: Rich, Job. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Reynard Clifton, Male Human Rogue 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Clerebold Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is long and unkept. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Mercenary business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Gifted, Optimist. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Clerebold Wellington, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 7 (-2)18 (+4)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has no hair. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Tim Kelsey, Male Human Commoner 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 7000 sp. Blue quartz (13 gp). Rock crystal (40 gp). Sardonyx (40 gp). Fire opal (900 gp). 1 Minor magic item.


Social Check DCs


Miles Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has moderate length red hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: When he was but 6 years old his parents immigrated from the north. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Miles Barton, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Lapis lazuli (7 gp). Black pearl (1000 gp). Black pearl (1000 gp). Obsidian (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Benson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He has a long black beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Shane will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast plains. When Shane reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Bonds: Military, Nature, Immigrant. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Benson, Male Human Adept 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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