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Advanced [show]


Don Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. His tied-back hair is white. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, Poor, Adventurer. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Don Atherton, Male Human Expert 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered yellow stockings. He keeps his long red hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Barkeep in town.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Immigrant, Job, Rich. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Hugh Thorpe, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Robert Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet coat over a pastel low-cut shirt, and a Stetson hat upon his head. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Dyer profession.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Robert Tyndall, Male Human Druid 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Moss agate (15 gp). Black pearl (1400 gp). Violet garnet (1400 gp).


Social Check DCs


Drogo Blackwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and prefers to wear flannel. His right hand appears badly burned and disfigured. He has styled his blonde hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Hedonist. Bonds: Religious, Enemies. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Blackwood, Male Human Rogue 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)19 (+4) 9 (-1)10 (+0)
Skills Insight +2, Investigation +7
Senses Passive Perception 9
Languages Common, Orc, Ignan, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Everard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Lindsay, Male Human Fighter 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Black pearl (700 gp). 1 Minor magic item.


Social Check DCs

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