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NPC Generator

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Advanced [show]


Roger Hadlee, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue clothing when he does not wear armor. His silver hair is cut short with large spiked bangs in the front. His fierce green eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of specialists.

Motivation: To unite with his brother; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Family, Job. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Roger Hadlee, Male Human Bard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 sp. Citrine (70 gp). Rhodochrosite (10 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Kenley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue top hat and blue clothes. His moppish blonde hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Knight and found it very stressful. He struck the Knight job and began his own company from there.

Motivation: He wants revenge against drow; and he is wracked by social anxiety

Flaws: Ugly, Secretive, Fearful. Bonds: Poor, Job, Enemies. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

John Kenley, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Solid gold idol (800 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Bernard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Flaws: Antagonistic, Hedonist, Mundane, Secretive. Bonds: Rich, Family. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Bernard Cumberbatch, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears his auburn hair down. His gray eyes peer out from beneath his top black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has achieved small success as a Ploughman.

Motivation: To be a Knight again; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Mentor. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Alex Lindsay, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he wants to get laid

Ideals: Fighting, Disciplined. Bonds: Has a crush, Nature, Job. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Bertram Pickering, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs

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