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NPC Generator

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Advanced [show]


Kody Addington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to hide his balding. His amber eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Kody will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Athletic, Extrovert. Bonds: Adventurer. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Kody Addington, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 18 (+4)11 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kody Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. With a patchy black beard and wild black hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Depressed. Bonds: Rich. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Kody Wilberforce, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Rose (80 gp). 1 Alchemist’s fire. 2 Holy water. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with blue stripes complete with hood. He has a black handlebar mustache and slicked back black hair. This hazel eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Insane, Racist. Bonds: Family, In love. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Drogo Birkenhead, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Ernest Law, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His brown hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Mayor business at a young age. He dropped out of school before completing his studies. He has achieved small success as a Mayor.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Ernest Law, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 8 (-1)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. His brown hair is kept up in a ponytail inside a top hat. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a orcs raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.

Motivation: Regain custody of his daughter; and he wants revenge against orcs

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Rich, Enemies, Family. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Gilbert Dumph, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs

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