Don Ryland, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Violet garnet (700 gp). Violet garnet (700 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.
Simon Kelsey, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Dean Peyton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His black hair is greasy and uncared for. He has blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Ugly, Disease, PTSD. Bonds: Rich. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 19000 cp.
Theodoric Vance, Male Human [Permalink]
Personal [hide]
Description: This man wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized emerald on his left hand. His tied-back hair is chestnut. His eyes are likewise green. His teeth are white and perfect.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Marshal business at a young age. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Expand his business.
Ideals: Optimist. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
Possessions: 1 Minor magic item.
Heward Everly, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He carries a battered greataxe and tarnished sai as well. His brown hair is braided into rings. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with painting.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he's looking for his big break
Ideals: Fighting, Impeccable, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp. Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (400 gp).
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