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NPC Generator

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Advanced [show]


Gomory Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered green stockings. His auburn hair and beard is wavy and long. His eyes are a pleasant green.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Adventurer, Rich. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Gomory Brixton, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs


Lewis Benson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white costume with the symbols of luck on his torso. His silver hair is singed and shortened. His fierce brown eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Lewis Benson, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 pp. 1 Banded mail.


Social Check DCs


Theodoric Benson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears just a tan suit. He has no hair. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Fighting, Artistic. Flaws: Ugly, Antagonistic. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Theodoric Benson, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. Rhodochrosite (8 gp). Hematite (8 gp). Amethyst (80 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Clive, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Adventurer. His moppish auburn hair is in a traditional bowl cut. His eyes are amber and beady.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. He has drifted from career to career and currently works as a Adventurer.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Thomas Clive, Male Human Aristocrat 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 15 (+2)6 (-2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2

Possessions: 8000 sp. Moss agate (7 gp). Red-brown spinel (40 gp).


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Thomas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and to pay off his debts

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Family, Debt. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Anderton, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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