Hugh Clapham, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a brown handlebar mustache and slicked back brown hair. His green eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Barrister and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is unsatisfied with his job.
Flaws: Shy, PTSD. Bonds: Poor, Adventurer, Job. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. 3 Tanglefoot bags. 1 Everburning torch.
Guy Cromwell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. One day when Guy was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Guy was heart-stricken from the event, and his father started working long hours to provde for them. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and to unite with his sister
Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Family, In love. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Justin Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His chestnut hair is lengthy. His green eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He uses divination through singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Attractive, Slave, Job. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 500 gp. Lapis lazuli (9 gp). Bloodstone (60 gp).
Miles Redfield, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long blonde beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire; and doesn't want to be a fisher and was forced into it by his family
Flaws: Insomniac, Selfish. Bonds: Family, Immigrant, Adventurer, Has a crush. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 23000 sp. 1 Minor magic item.
Ernest Huxley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting white shirt and pants. His head has been shaved. His ears are large.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: He was raised in a desert tribe. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Selfish, Antagonistic. Bonds: Nature. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. 1 Holy water. 2 Alchemist’s fire.
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