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NPC Generator

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Advanced [show]


Kyle Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His silver hair is cut short. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Kyle hails from a village terrorized by brigands. After coming to the age of reason, Kyle took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Baker; and to settle down with his crush

Ideals: Artistic, Gifted, Fighting. Bonds: Attractive, Enemies, Has a crush. Occupation: Banker

Voice: Stutters

Attributes [hide]

Kyle Kensley, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Patrick Tinley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Sensitive. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Patrick Tinley, Male Human Fighter 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 11 (+0)18 (+4)
Skills Insight +3, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Golden yellow topaz (900 gp). 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Gilbert Shelley, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 11th year, his parents were killed by a dire rats raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Gilbert Shelley, Male Human Paladin 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp.


Social Check DCs


Percival Blakely, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Animal Trainer uniform. He has done his best to style his red hair to look like a famous performer. His fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Animal Trainer business at a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He's looking for his big break; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Impeccable. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Percival Blakely, Male Human Druid 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 900 gp. Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His tied-back hair is chestnut. He has a dull look in his violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Rolf Stansfield, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)7 (-2)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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