Rolf Stanley, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Nature. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Kyle Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown cloak. He wears his silver hair down. His skin is flawless and his green eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: Gifted from a young age, Kyle studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Shepherd for hire.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 500 gp.
Hubert Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. His hair is long and brown with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Peter Brixton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a brown suit, white shirt, and tan tie. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Shy, Racist. Bonds: Poor, Nature. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 6 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Hematite (9 gp). Obsidian (9 gp).
Bertram Whitby, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears tattered old clothes. He wears his auburn hair up in a very large beehive style do. His blue eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Nature. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
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