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Advanced [show]


Gerard Upton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue trousers with red and violet striped suspenders. He wears various colorful collared shirts. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Knight, but he got bored and became a Assassin. He struck the Assassin job and began his own company from there.

Motivation: He is greedy.

Ideals: Athletic, Joker, Philantrophist. Bonds: Rich, Job. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Gerard Upton, Male Human Barbarian 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Deception +4, Stealth +7
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A delicate silver chain set with a tourmaline (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with white and black striped suspenders. He wears various colorful collared shirts. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Now he works as a dancing tutor during his time off.

Motivation: To get a good night's sleep; and he is content

Ideals: Opinionated, Artistic, Logical. Flaws: Insomniac, Mundane. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Drogo Bentham, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white cloak and cross-gartered tan stockings. His hair is cut close to his head. His thin eyebrows rest above his beady blue eyes.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Percival was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and to protect his home

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Guardian, Rich. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Palomarez, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Heward Skelton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his bastard sword always slung over his shoulder. He carries a battered warhammer and tarnished bastard sword as well. His head has been shaved. His eyes are gray and catlike.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Heward Skelton, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin green vertical stripes and brown pants. He has silver hair. His fierce gray eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Alex studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Gifted. Flaws: Secretive, Racist. Bonds: Family, Job. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Alex Lindsay, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)9 (-1) 11 (+0)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs

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