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Advanced [show]


Dean Garrick, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries scythes. His silver hair and beard is wavy and long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: Dean was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Has a crush, Religious. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Dean Garrick, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, In love, Job, Adventurer. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Gracey, Male Human Warrior 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Old masterpiece painting (800 gp).


Social Check DCs


Chad Lindsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Now he works as a writing tutor during his time off.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Chad Lindsay, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)12 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 600 gp. 2 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Arnold Westcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Guard. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Shy, Insane. Bonds: Nature. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Arnold Westcott, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 5000 sp.


Social Check DCs


Adelard Quinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light blue in addition to tight pants. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Doctor job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and to be a jeweler again

Ideals: Gifted, Impeccable. Bonds: Immigrant, Nature, Attractive, Job. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Adelard Quinton, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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