John Hampton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is slicked back into a classic pompadour. His ears are large.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Theobald Pickering, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His auburn hair is unkempt and raggedy. His fierce green eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.
History: Born in the east to a Performer, Theobald learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and to be a roofer again
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Has a crush. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gerard Hailey, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Simon Hale, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly blonde, has prominent grey streaks. His fierce blue eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.
History: The child of a Bounty Hunter, who enjoyed hunting, Simon was taken on many hunting expeditions. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Simon began to lead the lost caravan. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Nature, Enemies. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. Tiger eye turquoise (13 gp). Black star sapphire (1100 gp).
Justin Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of magic on his torso. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Extrovert, Gifted. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 7000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
