Geoffrey Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. His hair is red and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Slave Trader, Geoffrey learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He now owns his own business.
Motivation: Wants to open a new tavern; and to be a mason again
Ideals: Fighting, Professionalism. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
Drogo Ansley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a green tunic with brown highlights, and long red pants that bunch up around his shoes, marred by beers. His long black hair reaches down to his waist. His gray eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and doesn't want to be a stableman and was forced into it by his family
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Chad Yardley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is white and curly. His eyes are amber and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends.
Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 700 gp. Malachite (11 gp). Iolite (40 gp). Rose (40 gp). Smoky quartz (40 gp).
Hunter Cotton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries bows. He has styled his silver hair well, parting it to the right. He has several tiny amethyst earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with writing.
History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Artistic. Flaws: Terse. Bonds: Rich, Nature. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Diggory Snape, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in brown turtlenecks beneath a black coat with tan slacks. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: He got into the Spy business at a young age. He has had some formal music training, and achieved minor success. He struck the Spy job and began his own company from there.
Motivation: To clean up the streets; and expand his business
Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Job, Guardian. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 60 pp.
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