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NPC Generator

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Advanced [show]


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with singing.

History: He is a Deep Scion in disguise. He moved from fad to fad and when he turned 15 he discovered singing. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Ralf Benson, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp.


Social Check DCs


Chad Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and he is content

Ideals: Extrovert, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Chad Hadleigh, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp.


Social Check DCs


Lewis Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered bastard sword and tarnished greataxe as well. His hair is white and very short. His fierce gray eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Lewis was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Extrovert, Persistence. Bonds: Rich. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Lewis Heiser, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Haley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright grey suits and hats. His blonde hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up spear and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Athletic, Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Rich. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Frederick Haley, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)12 (+1) 17 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. Finely wrought small gold bracelet (40 gp). 1 Half-Plate.


Social Check DCs


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Stableman uniform. His golden hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the south. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful brothel owner made him what he is. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Stableman soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Pacifist. Bonds: Job, Enemies, Mentor, Nature. Occupation: Stableman

Voice: American accent

Attributes [hide]

Bertram Hastings, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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