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NPC Generator

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Advanced [show]


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a green coat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Herbalist profession.

History: He was raised by priests from a young age. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Bonds: Poor, Job, Religious, Mentor. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Trym Hallewell, Male Human Commoner 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 6
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged -1 / 2d10-4, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Kelsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear blue clothing when he does not wear armor. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: Hugh was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Ugly, Antagonistic, Insane, Racist. Bonds: Slave. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Kelsey, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Nicholas Jacobs, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears baggy pastel pantaloons and a black scarf. He has a long chestnut beard with little hanging trinkets. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with painting.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Nicholas Jacobs, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Harley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple grey robe with black stripes complete with hood. His hair is white and curly. His eyes are blue and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: He's attracted to the PC; and find a way to reverse the transformation of his brother

Ideals: Logical. Bonds: Family, Rich, Mentor, Has a crush. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Harley, Male Human Barbarian 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His feathered hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Ryland, Male Human Warrior 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 16 (+3)18 (+4)
Skills Intimidation +7, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Moonstone (80 gp). Sardonyx (80 gp). Eye agate (4 gp). Deep green spinel (100 gp).


Social Check DCs

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