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NPC Generator

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Advanced [show]


Roger Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear black tank tops with white pants. He wears a small hat to cover his moderate length red hair. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. A freak accident while working with his Merchant father left him crippled. He now owns his own business.

Motivation: Sabotage a competitor; and to be a merchant again

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Roger Breeden, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Appleton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. He is lazy and tries to find solutions quickly.

History: He was born in the north. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Pacifist, Optimist. Flaws: Lazy. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Appleton, Male Human Aristocrat 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. 1 Chain shirt. 1 Full Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Ralf Astley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Justice. Flaws: Antagonistic. Bonds: Has a crush, Mentor, Rich, Enemies. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Ralf Astley, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Aquamarine (1000 gp).


Social Check DCs


Richard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely black suit with violet socks and a vest with buckled shoes. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 16th year, his parents were killed by a orcs raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Logical. Bonds: Enemies, Poor. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Gresham, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Hornsby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of luck around his neck, and a flail on his belt, he is not a threatening figure. He has moderate length silver hair. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Mentor, Immigrant. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Adelard Hornsby, Male Human Monk 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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