Thomas Haley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple blue robe with violet stripes complete with hood. He keeps his black hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Thomas hails from a village terrorized by orcs. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by orcs. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Someone believes him a fraud; and retire the richest man in the east
Ideals: Passionate, Entrepeneur, Logical. Bonds: Attractive, Enemies. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Norman Shipley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man wears a faded coat and loose pants complete with feathered hat. He has wavy golden hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: Born to a Actor, his father struggled to pay the bills. His divine abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
William Easton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his blonde hair in a pixie cut. His eyes are likewise gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his brother's freedom.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is greedy
Ideals: Philantrophist. Bonds: Guardian, Rich, Family, Job. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Bertram Alby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, green, dusty cloak. His red hair is matted, messy, and big. His gray eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with dancing.
History: Gifted from a young age, Bertram studied abroad. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp. 1 Masterwork Common Melee.
Ernest Yorke, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He wears a top hat to cover his moderate length chestnut hair. This blue eyed southerner is not easily forgotten.
Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.
History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and human compassion
Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Nature, Job. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 46 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 20000 sp. 1 Minor magic item.
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