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NPC Generator

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Advanced [show]


Manfred Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is brown, silky, and of moderate length. His amber eyes peer out from beneath his broad white hat.

Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Flaws: Shy, Disease. Bonds: Rich, Attractive, Religious. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Manfred Trowbridge, Male Human Ranger 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 60 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 6 (-2)7 (-2)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Terran, Gnome, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Moonstone (70 gp). 1 Spyglass. 1 Simple lock.


Social Check DCs


Simon Hayden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear black tank tops with red pants. He is an epitome of beauty. With a patchy red beard and wild red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a desert tribe. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Bonds: Attractive, Job, Nature, Family. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Hayden, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 4 Holy water.


Social Check DCs


Everard Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man usually wears his blue robe and has his scimitar always slung over his shoulder. His chestnut hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Athletic, Entrepeneur. Flaws: PTSD. Bonds: Job, Rich. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Everard Blakeley, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. Azurite (9 gp). Moonstone (70 gp). Freshwater pearl (9 gp).


Social Check DCs


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is portly but not overly obese. His chestnut hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: Born in the south to a Map Maker, Drogo learned a great deal about his mother's area of expertise. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He became a Map Maker soon after.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Drogo Morley, Male Human Adept 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 60 pp.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a slaver, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Marlee, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 500 gp.


Social Check DCs

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