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NPC Generator

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Advanced [show]


Cory Van Es, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he likes to wear black tank tops with green pants. His blonde hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, Rich. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Cory Van Es, Male Human Aristocrat 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Don Soames, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his brown hair. He has brown eyes and a grey hat with a violet feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Rich. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Don Soames, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)16 (+3) 15 (+2)11 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Coral (80 gp).


Social Check DCs


Anthony Heiser, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his auburn hair in a pixie cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and to pay off his debts

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Rich, Debt, Guardian. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Anthony Heiser, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)18 (+4) 11 (+0)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 5000 sp.


Social Check DCs


Gerard Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He wears his brown hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He got into the Jeweler business at a young age. His childhood dream was to be a Tanner, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Tanner again.

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Gerard Merton, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fancy red suit. His whole body is exceptionally muscular. He has a long black beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Racist, Fearful. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Randal Clare, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 18 (+4)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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