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NPC Generator

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Advanced [show]


Bernard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with white highlights, and long green pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His long golden hair reaches down to his waist. His violet eyes peer out from beneath his Stetson tan hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Marshal, who enjoyed hunting, Bernard was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Flaws: PTSD. Bonds: Nature, Religious, Adventurer, Guardian. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Bernard Bentham, Male Human Warrior 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)16 (+3) 17 (+3)8 (-1)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Ignan
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple +2

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a red handlebar mustache and slicked back red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Rich. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

John Windsor, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Superior lock. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs


Hugh Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is physically well-built. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Junk Dealer, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Hugh Blakeley, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Richard Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Herbalist uniform. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are a pleasant gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Herbalist like his father before him.

Motivation: Expand his business; and he is greedy

Ideals: Athletic, Fighting. Bonds: Job, Religious, Rich. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Sherwood, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Flaws: Ugly, Insane. Bonds: Rich, In love, Family. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Balimaar Stansfield, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 18 (+4)18 (+4)
Skills Deception +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. Zircon (70 gp). Banded agate (11 gp). Alexandrite (900 gp).


Social Check DCs

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