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Advanced [show]


Simon Abram, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green tunic with tan highlights, and long blue pants that bunch up around his shoes. His hair, while still mostly red, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Butcher, Simon learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business.

Ideals: Passionate, Fighting. Bonds: Rich, Job. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Simon Abram, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp.


Social Check DCs


Justin Harlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful wizard made him what he is. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Mentor, Nature. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Harlow, Male Human Cleric 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. Smoky quartz (40 gp). Eye agate (10 gp).


Social Check DCs


Frederick Conway, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has moderate length white hair. His face is covered beneath a completely black helmet.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a drow raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Frederick Conway, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Richard Rayden, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of the sun god on his torso. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his blonde hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: Richard was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Racist, Addict. Bonds: Rich, Family, Mentor. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Richard Rayden, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 4 (-3)9 (-1)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Clapham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears light armors faded through time and improper care. He has a hunchback. His head has been shaved. His violet eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want him driven away.

Ideals: Professionalism, Gifted. Flaws: Ugly, Secretive. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Gomory Clapham, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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