Arnold Anderton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears white trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Heward Burton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has done his best to style his blonde hair to look like a famous performer. He has gleaming, smiling blue eyes.
Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the east. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found; and doesn't want to be a weaver and was forced into it by his family
Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Godfrey Oakes, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He has red hair. His amber eyes are passionate and lively.
Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. His childhood dream was to be a Weaver, but he was a colossal failure. He became a Junk Dealer soon after.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 100 gp.
Justin Garrick, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy blue pantaloons and a green scarf. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the west to a Sage, Justin learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Ernest Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His chestnut hair is heavily combed to the left. He has gleaming, smiling blue eyes.
Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler father left him crippled. By chance he met his brother recently and the two have been together since.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Addict, Disease. Bonds: Family, Rich. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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