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NPC Generator

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Advanced [show]


Jocelyn Middleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright brown suits and hats. He has no hair. He has blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with writing.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist, Artistic. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Jocelyn Middleton, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Black pearl (200 gp). Zircon (50 gp). Black pearl (200 gp). Red-brown spinel (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Myerscough, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with tan pants. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has set out to sabotage the competition.

Motivation: He is greedy; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Job, Rich. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Norman Myerscough, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 17 (+3)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 30 pp.


Social Check DCs


Anthony Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered grey stockings. His auburn hair is thinning but still full. His eyes are amber.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has worked as a Brewer like his father before him.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Impulsive. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Anthony Byron, Male Human Druid 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Harper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Artistic. Bonds: Attractive, Military, Adventurer. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Harper, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs


Heward Kitchur, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. He has amber eyes.

Personality: Eccentric and domineering, Heward will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Artistic. Bonds: Rich, Adventurer, Mentor. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Heward Kitchur, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills History +2, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 9000 sp.


Social Check DCs

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