Adam Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His white hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Sensitive, Impulsive. Bonds: Rich. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Bertram Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. He has shaved his head bald. His gray eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Bertram was born the youngest of three triplets. Bertram was born on a far northern plains where he grew up under the tutelage of his father, an expert Hunter. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Fighting, Opinionated. Bonds: Attractive, Family, Immigrant. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Hunter Davenport, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears his brown hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 4 years old his parents immigrated from the east. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Kyle Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He keeps his blonde hair in a flapper bob. His eyes are blue and he is always smoking a pipe.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east to a Beggar, Kyle learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Beggar for hire.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Religious, Job, Adventurer. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hugh Preston, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Ideals: Artistic. Bonds: Adventurer, Family, Nature, Slave. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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