Balimaar Gresham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has done his best to style his blonde hair to look like a famous performer. His eyes are hazel and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Blacksmith business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2900 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).
Lance Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries maces. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Stylist, Lance learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Attractive, Military, Job. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Peter Wharton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his golden hair well, parting it to the left. His fierce hazel eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: Peter hails from a village terrorized by brigands. When Peter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Gifted. Bonds: Rich, Enemies, Military. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Thomas Walcott, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, red cloak. His white hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of dire rats once and for all.
History: Thomas was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many dire rats want him driven away; and regain custody of his son
Ideals: Persistence. Bonds: Attractive, Job, Enemies, Family. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Robert Darby, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Navigator business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: He would like to get married and retire; and he has a crush on the local ploughman
Ideals: Fighting, Passionate, Artistic. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2900 sp.
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