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NPC Generator

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Advanced [show]


Gerard Thornton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He has a large green mantle and cape that has been intricately interwoven into his tan robe, marred by sweets. He wears a feathered hat to hide his balding. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Thornton, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp.


Social Check DCs


Diggory Adley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Diggory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Diggory Adley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Religious. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Theodoric Pickering, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west to a Healer, Gerard learned a great deal about his father's area of expertise. His childhood dream was to be a Engraver, but he was a colossal failure. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Racist, Addict. Bonds: Job. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Gerard Deighton, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Rutherford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear white pants and tee shirts. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Don Rutherford, Male Human Barbarian 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 140 pp. Violet garnet (900 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs

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