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Reynard Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His hair, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and to unite with his sister

Ideals: Joker, Logical. Flaws: Mundane, Racist. Bonds: Family. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Harper, Male Human Paladin 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white tunic with grey highlights, and long violet pants that bunch up around his shoes. With a patchy red beard and wild red hair. His ears are large.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Bonds: Military, Rich. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Bernard Coombs, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Justin Quinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is cut short. His eyes are gray and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Justin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Justin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Justin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Justin Quinton, Male Human Monk 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Peridot (50 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports grey clothing, slightly heavier than average wear. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Seamstress.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job, Debt. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Adam Brandon, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Athletics +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 8000 sp. Freshwater pearl (14 gp). Malachite (14 gp).


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. His brown hair is lengthy. His green eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: John was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Impeccable. Bonds: In love, Military, Family, Adventurer. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

John Hallewell, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 12 (+1)7 (-2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 500 gp.


Social Check DCs

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