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Advanced [show]


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a white costume with the symbols of the sun god on his torso. His right hand appears badly burned and disfigured. His long auburn hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Patrick's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Patrick Tewksbury, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Clerebold York, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. As long as the job gets done he does not care how it got done.

History: Clerebold was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and revenge

Ideals: Professionalism, Impeccable. Bonds: Enemies, Job, Adventurer. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Clerebold York, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anselm was born with his father's beautiful face. A freak accident while working with his Bowyer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Stafford, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Cory Thackeray, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his brown hair well, parting it to the left. This gray eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of gnolls once and for all.

History: Gifted from a young age, Cory studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Entrepeneur, Persistence, Gifted. Bonds: Enemies, Debt. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Cory Thackeray, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His chestnut hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Retire the richest man in the north.

Ideals: Passionate, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Aldous Wellington, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Deep blue spinel (800 gp). Alexandrite (800 gp). Red-brown spinel (80 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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