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NPC Generator

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Advanced [show]


William Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: William was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. William's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

William Walcott, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Peter Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is braided into rings. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better world.

Motivation: To clean up the streets; and he's attracted to the pc

Ideals: Opinionated. Bonds: Has a crush, Nature, Adventurer, Guardian. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Peter Barclay, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)5 (-3) 10 (+0)8 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Everburning torch. 2 Holy water. 2 Holy water.


Social Check DCs


Lewis Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. He wears a colorful flower in his red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Lewis Willoughby, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and curly. His eyes are a pleasant hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gunter was born with his mother's beautiful face. A freak accident while working with his Apothecary mother left him crippled. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Gunter Tyndall, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2 Thunderstones. 1 Holy water.


Social Check DCs


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a nunchaku. His black hair is cut short. His eyes are blue and he is always smoking a pipe.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. A gifted student he started as a Marshal, but he got bored and became a Sailor. He struck the Sailor job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Selfish. Bonds: Mentor, Job, Adventurer. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Tim Kendall, Male Human Druid 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs

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