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Advanced [show]


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He has styled his black hair well, parting it to the left. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Ernest Clive, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports yellow clothing, slightly heavier than average wear. With a patchy white beard and wild white hair. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 6 years old his parents immigrated from the north. Geoffrey was born on a far northern mountains where he grew up under the tutelage of his father, an expert Roofer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Antagonistic, Secretive. Bonds: Family, Immigrant. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Gracey, Male Human Warrior 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)7 (-2) 7 (-2)11 (+0)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Heward Atherton, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is short and white. His eyes are a pleasant gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the west. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Gifted. Flaws: Emotional, Impulsive. Bonds: Rich, Immigrant. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Heward Atherton, Male Human Warrior 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Deep blue spinel (1600 gp). Lapis lazuli (6 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a longsword. He wears a Stetson hat to cover his moderate length silver hair. He has several tiny amber earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Bowyer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Richard Blackwood, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)5 (-3)
Skills Arcana +3, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Bonds: Attractive, Military, Mentor, Adventurer, Family. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Trym Hailey, Male Human Rogue 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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