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Advanced [show]


Everard Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered ceremonial dagger and tarnished greataxe as well. He has styled his black hair well, parting it to the left. His hazel unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: Gifted from a young age, Everard studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting, Gifted. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Everard Clayton, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Clerebold Gladstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his tan robe and has his quarterstaff always slung over his shoulder. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and he is content

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Immigrant. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Clerebold Gladstone, Male Human Sorcerer 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Robert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Robert hails from a village terrorized by drow. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well.

Bonds: Attractive, Enemies, Family, In love. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Robert Winterbourne, Male Human Paladin 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a blue scarf. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: Many brigands want him driven away; and he wants to meet his childhood hero

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Slave, Enemies. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Everard Fulton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 18 (+4)14 (+2)
Skills Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Black velvet mask with numerous citrines (140 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Anselm Axton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean green cloak covering his clean studded leather. His silver hair is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Shy. Bonds: Immigrant, Slave, Mentor. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Anselm Axton, Male Human Cleric 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Fiery yellow corundum (1300 gp). Aquamarine (200 gp). Onyx (40 gp). Obsidian (12 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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