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Advanced [show]


Theodoric Fawcett, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Religious, Job. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Theodoric Fawcett, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. White pearl (50 gp). Violet garnet (200 gp). Obsidian (14 gp).


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His long white hair reaches down to his waist. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Ernest studied abroad. After coming to the age of reason, Ernest took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful, Racist. Bonds: Adventurer. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Ernest Gresham, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Black star sapphire (400 gp). Jet (90 gp).


Social Check DCs


Trym Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a feathered hat upon his head. His white hair is greasy and uncared for. His eyes are blue and beady.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Shy, Insane, Disease. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Spalding, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 7 (-2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp.


Social Check DCs


Reynard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear brown clothing when he does not wear armor and is in decent physical shape. His red hair is lengthy. He has several tiny ruby earrings on each ear.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Rich, Guardian, Adventurer, Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Reynard Blakeley, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Theodoric hails from a village terrorized by goblins. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Impeccable, Entrepeneur. Flaws: Shy. Bonds: Enemies, Family. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Theodoric Marley, Male Human Warrior 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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